Previous active pinset % reacts if they’re all sharing same pins.
Let’s say I have 2 pinsets sharing the same controls.
Currently if I’m at 100% on Ie: pinset A, if I start to adjust pinset B from 0 to ie: 90%, it would be helpful to see Pinset A’s % readout adjust down to 10%.
Trigger output in locals from pinsets if there’s movement.
Could be useful if you’re controlling a bunch of slicers, being able to immediately retrigger the player after a slice change from a pinset if the pinset fader is moved. Hrmm … maybe this is a bad Idea. Oh well.
Reset Targets Lockout
Once things are dialed in and tweaked, the ability to disable updating targets. Would be good as an option while holding an M down on a full pinset or maybe global to the channel if there was a leftmost pinset header.