I’ve been working on a couple of audio-rate oscillators in the DSP layer. These are using band limited synthesis, so you shouldn’t get audible digital aliasing noises even at higher frequencies.
This is very much an alpha-release. I’m an expert in neither C++ nor DSP
There’s two units in here: a saw oscillator, and square with pulse-width modulation- all standard self-explanatory controls.
The things still to do are:
- add hard-sync to both square and saw.
- generally tidying up and improving the code, and more thorough testing.
band_limited_osc-0.0.1.pkg (56.3 KB)
Code is here in case you’re interested. (If you have feedback on the code it’s welcome.)