Let’s share our hopes and dreams for what could be accomplished by the hypothetical Command Bus architecture!
What we know:
Command and Event Bus
command messages broadcast or sent to specific units
example of command response: clear buffer to all loopers
example of event generation: End-of-Cycle
command generation unit that will emit a set of commands when a trigger is received
events are efficient (i.e. frame-rate) triggers?
Topics I’m pondering:
- How to capture “mid-unit” signals more easily than sub-chain hacking + local access
- How to efficiently distribute control signals (e.g. mod matrix), where the distribution itself is controllable
- How to easily save and share big control frameworks / quicksaves
- Running existing units at command rate instead of audio rate so control surfaces don’t explode the CPU usage