(Posted this on MW and thought I would move it over here)
I’ve been digging into the ER-102 and playing around with the Group modifiers. Trying to start simple with the X/Y/Z High and Low gate transforms and sending some gates from my Trigger Riot. The issue that I’m seeing is that it appears as though these transforms can take effect mid-way through a step, and I’m wondering if there’s some way to evaluate and apply these transforms only at the beginning of a step.
Essentially I want a sample and hold on the X/Y/X Gate input only when it’s a new step.