Grain window / Shape / envelope?

Playing around with the granular er301 units then with the morphagene/nebulae I noticed im missing the grain window/envelope manipulation, playing with the transients really adds character to granular sounds. Any idea how I’d achieve this on the er301 or is it on there already and im overlooking it?

1 Like

Have a look at the squash parameter:


Thanks Brian i’ll check this out this evening :slight_smile:

Cool! The animated GIF’s a nice touch on the Wiki!