I tried cobbling something together with mixer units, but didn’t get too far. If the mixer units could accept (non-input) signals from upstream, I think this would be very simple to implement, but unless I’m missing something that’s not currently possible. I suppose the new global chain feature might be one way to achieve the same effect, but I’m curious what else might work.
Haha, yeah!! But it’s productive procrastination!!
For years I’ve maintained tasks that I know I should do, but probably never will because I don’t really want to do them - they are the perfect thing for making me do everything else - my productivity went through the roof when I started doing that
Thanks for the replies. I definitely don’t want to chew up precious physical IO for internal routing tasks, especially for something as commonplace as effects sends. I’ll give the global chain thing a go, but I would greatly prefer a chain-local solution akin to the mixer unit.
The top section represents a chain that contains some processing units, and the bottom represents the “main” chain. The send/receive pairs form what are essentially a “virtual patch cables” that could allow signals to be routed more or less arbitrarily within or between chains.
Global signals are a limited form of this kind of routing. I would like to see the concept applied more generally so that the tap and insert points can be placed anywhere.