Thanks to Joe and Brian, I got the Looper to Player connection working. Unfortunately it doesn’t provide the functionality of some of the loopers I’m used to working with.
Adding the Player after the looper and sharing the same buffer is a neat trick but changes you make to the player (speed, direction, etc) can only effect what’s playing in the looper. You can’t for example, reverse direction, record an over dub while reversed (negative speed) then change direction again.
This type of hardware looping functionality has been around for a long time. I kinda expected this ability in at least one of the loopers.
My brain is hurting now because I’m trying to figure out a way to do this… add another looper at the end somehow?..