i was asking myself if the idea of having more low-level units (at the UI level, not in middle layer) would be possible and\or auspicable.

i think for example about what @Joe did explicitating the Comparator into an independent unit.

the possible units i’m thinking about are mathematical\trigonometric units like “absolute” “sin” “cos” “tan” and stuff like that.

maybe a shift register…

i’m almost sure some of this might even be possible now with actual units…

example: i know that a shift register can be made by chaining multiple sample and hold units (alike what i did with my Kanonika custom unit simulating an analog shift register), do you have suggestions in that area? from that one might be able to even build more chaotic stuff like lfsr (linear feedback shift register)?

another one…

in his great Synthesis Workshop Rob Hordjik extensively talk about chaos generation.

https://rhordijk.home.xs4all.nl/G2Pages/

one of the things he mentions as necessary for certain chaotic modules is a special “one-and-one-only” module that permits to feed the “seed” value to the sample and hold for ONLY the duration of one clock pulse.

how can we create something like that?

thanks in advance!!!