So, being presented with a little bit of a challenge (not really, this was child’s play hehe) I created a nice lightweight burst generator, given the CPU usage is 3% idle and a sample player uses a little bit, the total it uses is about 3% of the CPU so no reason to worry about including it in your patches
The speed parameter is the just the tempo setting inside the custom unit, there is no way to assign a local control to it as yet, but it’s not a problem to dig down a little and adjust to taste.
The local variable count is literally how long the VCA opens to let the gates through.
It is so simple it’s almost not even worth creating it as a custom unit, but here it is anyway, it works a treat!
burst-generator.lua (10.1 KB)