@odevices Current .05 firmware 48kHz:
Load Sample Player and assign sample
Load Global unit: Bokeh. Clock on A1 from PNW
Assign: V/Oct, Speed, Slice, Shift using the Bokeh unit and the CPU is at about 80%
Remove Bokeh from Slice and Shift and CPU drops to about 50%
Load Custom Unit after the Sample Player: Ultraviolet (current version) and CPU only goes up about 11%
When I Bypass both the Sample Player and Ultraviolet the CPU only drops to about 48% - I have it set in settings to Disable a unit when bypassing it.
I removed Sample Player and Ultraviolet and with Bokeh still loaded as a Global Unit my CPU is running at 16%
Remove the Bokeh Unit and CPU drops to 3%
If nothing is calling the Global Unit and Bypass is set to Disable would it make sense to also disable the Global Unit if nothing is referencing it?
Load Sample Player and assign sample, set to Loop and CPU runs at 5%
Load Ultraviolet and CPU goes to 39%
Bypass Ultraviolet and CPU drops to 30% - I expected CPU to go back down to 5% or at least a lot more than than it did
Another part of my dilemma here is that in the first situation Ultraviolet adds 11% to the CPU load and in the second situation it appears to add 34% load to it.
I have no expectations of what goes on next regarding my report, maybe everything is hunky dory normal and is working as expected, but something doesn’t feel right so I thought I’d share my observations and see if you glean something from it.